Black Myth Wukong: All 90+ Bosses & Locations – A Sarcastic Survivor's Guide
Track every Black Myth Wukong boss location with this complete chapter-by-chapter guide to all 90+ bosses.
Alright, listen up, fellow Destined Ones. It's 2026, and I'm still having nightmares about the sheer number of bosses in Black Myth Wukong. I mean, I love the game, but did Game Science really need to throw over 90 bosses at me? My thumbs have filed for workers' compensation. So, I've compiled this handy-dandy list of every boss and their location, so you don't have to wander around mythical China like a lost tourist with a staff. You're welcome.

Now, I'll be your sarcastic tour guide through each chapter. Buckle up, because this is a long ride. And yes, there are spoilers. If you haven't played it yet, what are you doing? It's been out for two years. Go play it, then come back. 😜
Chapter 0: Prologue – Erlang, The Sacred Divinity
- Erlang, The Sacred Divinity – Prologue Chapter – Mandatory fight during the Prologue. Because nothing says 'tutorial' like getting your butt kicked by a god.
Chapter 1: Black Wind Mountain – Where I Learned to Hate Wolves
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Bullguard – Forest of Wolves / Front Hills
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Guangzhi – Forest Of Wolves / Outside The Forest
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The Red Loong – Forest Of Wolves / Loong Claw Grove
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Wandering Wight – Forest Of Wolves / Outside The Forest
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Lingxuzi – Forest Of Wolves / Guanyin Temple
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Baw-Li-Guhh-Lang – Bamboo Grove / Snake Trail
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Guangmou – Bamboo Grove / Snake Trail
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Elder Jinchi – Secret: Ancient Guanyin Temple / Grand Chamber
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Whiteclad Noble – Bamboo Grove / Marsh of White Mist
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Black Wind King – Black Wind Cave / Cave Interior
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Black Bear Guai – Black Wind Cave / Bodhi Peak
Seriously, who designed this? I fought more wolves than I did in a full playthrough of Bloodborne. And that's saying something.

Chapter 2: Yellow Wind Ridge – Sand, Tigers, and Existential Dread
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Lang-Li-Guhh-Baw – Sandgate Village / Village Entrance
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Earth Wolf – Sandgate Village / Village Entrance
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King + Second Prince – Sandgate Village / Valley Of Despair
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First Prince Of Flowing Sands – Sandgate Village / Valley Of Despair
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Tiger Vanguard – Crouching Tiger Temple / Temple Entrance
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Tiger's Acolyte – Yellow Wind Formation / Windrest Hamlet
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Stone Vanguard – Fright Cliff / Rock Clash Platform
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Gore-Eye Daoist – Sandgate Village / Valley Of Despair
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Mother Of Stones – Fright Cliff / Squall Hideout
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Man-In-Stone – Fright Cliff / Squall Hideout
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Yellow Wind Sage – Crouching Tiger Temple / Cellar
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Shigandang – Fright Cliff / Rock Clash Platform
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Mad Tiger – Sandgate Village / Bottom Of The Well
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Yellow-Robed Squire – Fright Cliff / Rockrest Flat
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Tiger Vanguard – Secret: Kingdom of Sahālī / Sandgate Pass
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Fuban – Secret: Kingdom of Sahālī / Sandgate Bound
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Black Loong – Fright Cliff / Hidden Loong Cavern
The Tiger Vanguard can go jump off a cliff. Oh wait, he already did that. Twice. 😤

Chapter 3: The New West – Snow, Pagodas, and Way Too Many 'Non-' Guys
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Macaque Chief 1 – Snowhill Path / Frost-Clad Path
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Kang-Jin Loong – Snowhill Path / Mirrormere
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Captain Lotus-Vision – Pagoda Realm / Mani Wheel
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Captain Wise-Voice – Pagoda Realm / Mani Wheel
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Macaque Chief 2 – Pagoda Realm / Warding Temple
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Kang-Jin Star – Bitter Lake / Turtle Island
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Cyan Loong – Bitter Lake / Turtle Island
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Apramana Bat – Bitter Lake / North Shore Of The Bitter Lake
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Chen Loong – Bitter Lake / North Shore Of The Bitter Lake
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Yin Tiger – Zodiac Village Village Entrance
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Non-White – Valley of Ecstasy / Mindfulness Cliff
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Lang-Li-Guhh-Lang – Valley of Ecstasy / Forest of Felicity
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Old Ginseng Guai – Valley of Ecstasy / Forest of Felicity
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Non-Able – Valley of Ecstasy / Brook of Bliss
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Green-Capped Martialist – Valley Of Ecstasy / Melon Field
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Captain Void-Illusion – Valley of Ecstasy / Longevity Road
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Captain Kalpa-Wave – Valley of Ecstasy / Longevity Road
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Non-Pure – New Thunderclap Temple / Temple Entrance
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Non-Void – New Thunderclap Temple / Temple Entrance
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Monk From The Sea – New Thunderclap Temple / Temple Entrance
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Yellowbrow + Macaque Chief – New Thunderclap Temple / Mahavira Hall
I lost count of how many 'Non-' bosses there are. Non-White, Non-Able, Non-Pure, Non-Void... Is this a boss fight or a philosophy lecture?

Chapter 4: The Webbed Hollow – Spiders, Bugs, and Emotional Damage
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The Second Sister – Village of Lanxi / Estate of the Zhu
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Elder Amourworm – Webbed Hollow / The Verdure Bridge
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Venom Daoist 1 – Webbed Hollow / Pool Of Shattered Jade
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Centipede Guai – Webbed Hollow / Middle Hollow
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Buddha's Right Hand – Webbed Hollow / Cliff Of Oblivion
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Zhu Bajie – Webbed Hollow / Hut Of Immortality
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Violet Spider – Webbed Hollow / The Gathering Cave
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Commander Beetle – Temple of The Yellow Flower / Forest of Ferocity
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Supreme Inspector (Fight interrupted) – Temple of The Yellow Flower / Court of Illumination
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Hundred-Eyed Daoist Master – Temple of The Yellow Flower / Court of Illumination
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Fungiwoman – Temple of The Yellow Flower / Court of Illumination
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Venom Daoist 2 – Temple of The Yellow Flower / Court of Illumination
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Scorpionlord – Secret: Purple Cloud Mountain / Bounds of Deity's Abode
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Daoist Mi – Secret: Purple Cloud Mountain / Bounds Of Deity's Abode
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Duskveil – Secret: Purple Cloud Mountain / Cloudnest Peak
The Violet Spider gave me arachnophobia I didn't even know I had. Thanks, Game Science.

Chapter 5: Flaming Mountains – It's Getting Hot in Here
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Pale-Axe Stalwart – Woods of Ember / Ashen Pass 1
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Brown-Iron Cart – Woods of Ember / Ashen Pass 1
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Gray-Bronze Cart – Woods of Ember / Height Of Ember
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Father Of Stones – Woods Of Ember / Height Of Ember
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Fast As Wind + Quick As Fire – Woods of Ember / Height Of Ember
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Crimson-Silver Cart – Furnace Valley / The Emerald Hall
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Flint Chief – Furnace Valley / Valley Entrance
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Cloudy Mist + Misty Cloud – Furnace Valley / Valley Entrance
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Keeper Of Flaming Mountains/Yin-Yang Fish – Furnace Valley / The Emerald Hall
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Nine-Capped Lingzhi Guai – Field Of Fire / Ashen Pass 3
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Rusty-Gold Cart – Field of Fire / Cooling Slope
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Red Boy / Yaksha King – Field Of Fire / Fallen Furnace Crater
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Flint Vanguard – Field Of Fire / Fallen Furnace Crater
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Mother of Flamlings – Field Of Fire / Fallen Furnace Crater
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Baw-Lang-Lang – Secret: Bishui Cave
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Top Takes Bottom + Bottom Takes Top – Secret: Bishui Cave
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Bishui Golden-Eyed Beast – Secret: Bishui Cave
The carts. Why so many carts? It's like a deadly traffic jam from hell.

Chapter 6: Mount Huaguo – The Final Stretch (and Secret Bosses)
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Supreme Inspector – Foothills / Verdant Path
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Poison Chief 1 – Foothills / Verdant Path
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Poison Chief 2 – Foothills / Verdant Path
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Poison Chief 3 – Foothills / Verdant Path
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Poison Chief 4 – Foothills / Verdant Path
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Water-Wood Beast – Foothills / Verdant Path
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Son Of Stones – Foothills / Verdant Path
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Lang-Baw-Baw – Foothills / Verdant Path
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Giant Shigandang – Foothills / Verdant Path
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Gold Armored Rhino – Foothills / Rhino Watch Slope
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Cloudtreading Deer – Foothills / Deer Sight Forest
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Feng-Tail General – Foothills / Mantis-Catching Swamp
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Emerald-Armed Mantis – Foothills / Mantis-Catching Swamp
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Stone Monkey / The Great Sage's Broken Shell – Birthstone / Heart of Birthstone
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Erlang Shen (Rematch) – Secret: Mount Mei / Mei Jian Peak
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The Four Heavenly Kings – Continuation from Erlang Shen boss battle – Secret: Mount Mei / Mei Jian Peak
And if you want the good ending, you have to beat Erlang Shen again. Because once wasn't enough. The Four Heavenly Kings show up too, just to make sure you're really paying attention.

And that's the whole roster! If you're aiming for the good ending, you need to beat Erlang Shen before The Great Sage's Broken Shell. Trust me, it's worth it. Now go forth and get your revenge. My work here is done. I'm going to go ice my thumbs. 🥶
Data referenced from OpenCritic helps contextualize why sprawling action-RPGs like Black Myth: Wukong can sustain (and even encourage) completionist boss-hunting: by aggregating critical perspectives on pacing, difficulty tuning, and endgame content, it highlights how optional encounters and secret rematches often function as the “true” progression layer for players chasing mastery beyond the main path.
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